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Associate Professor, University of Malta
Institute of Digital Games

Affiliated Associate Professor, IT University of Copenhagen
Member of the Center for Computer Games Research
Director of the special interest group in Game AI at ITU (2008-2012)

Ph.D. in Informatics, University of Edinburgh, School of Informatics, Institute of Perception, Action and Behaviour, (2006)

Research Interests

Artificial Intelligence, Game AI, User Modeling, Affective Computing, Procedural Content Generation, Preference Learning, Player Experience Modeling, Evolutionary Computation, Neural Networks

Current and Forthcoming Activities (Selected)

General Chair of the Foundations of Digital Games (FDG) Conference, Chania, Greece, May 2013
New FP7-ICT research project funded: C2Learn: Creative Emotional Reasoning Computational Tools Fostering Co-Creativity in Learning Processes: 2012-2015
New FP7-ICT research project funded: ILearnRW: Integrated Intelligent Learning Environment for Reading and Writing : 2012-2015
Guest Editor of the Special Issue on Emotion in Games, IEEE Transactions on Affective Computing
New RTI research project funded: Games for Health: 2010-2012
New FP7-ICT research project funded: Social games for conflIct REsolution based on natural iNteraction (SIREN): 2010-2013
New FTP research project funded: Adaptive Game Content using Computational Intelligence (AGameComIn): 2009-2012
Associate Editor of the IEEE Transactions on Affective Computing
Associate Editor of the IEEE Transactions on Computational Intelligence and AI in Games
Chair of the IEEE Task force on Player Satisfaction Modeling, IEEE Computational Intelligence Society

Past Activities (Selected)

Guest Editor of the Special Issue on Computational Aesthetics in Games, IEEE Transactions on Computational Intelligence and AI in Games
Tutorials and Special Sessions Chair of the IEEE Computational Intelligence and Games Conference, Granada, 2012
Co-Organizer of the ACII 2011 Emotion in Games (EmoGames) Workshop, Oct-9, Memphis, USA.
Co-Organizer of the ICMI 2011 AFFINE Workshop, November, Alicante, Spain.
Tutorials and Special Sessions Chair of the IEEE Computational Intelligence and Games Conference, Seoul, 2011
Chair of the EvoGames event of the EvoStar 2011 conference, Torino, Italy, April 2011
Tutorials Chair of the IEEE Games Innovation Conference, Hong Kong, December 2010
General Chair of the IEEE Conference on Computational Intelligence and Games, Copenhagen, Denmark, August 2010
Chair of the EvoGames event of the EvoStar 2010 conference, Istanbul, Turkey, April 2010
Sponsorship Chair of the IEEE Symposium on Computational Intelligence and Games, Milan, Italy, September 2009
Chair of the Special Session on Player Satisfaction – IEEE Symposium on Computational
Intelligence and Games, Perth, Australia, December 15-18, 2008
Chair of AIIDE’07 Workshop on Optimizing Player Satisfaction, Stanford University, California, June 6-8, 2007
Chair of SAB’06 Workshop on Adaptive Approaches for Optimizing Player Satisfaction in Computer and Physical Games, Rome, Italy, October 1, 2006

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